GLO Laser Tag
A Fun, Affordable, At Home Laser Tag Gaming System.
Problem Statement
As senior electrical engineering majors this semester, we have been tasked with developing a solution to a real-world problem by applying the knowledge and skills we have acquired over the past three years. This task is designed to help us bridge the gap between theoretical learning and practical problem solving, which will provide us with experience with designing and developing products that incorporate electrical devices, systems, and engineering knowledge. The project is intended to simulate the challenges that we will likely face in our future careers, and this will be our first opportunity to demonstrate our abilities to solve these problems as many electrical engineers do across the world.
Furthermore, this project emphasizes the importance of teamwork, which mirrors the way teams of engineers work together in professional engineering environments. In order to meet the project requirements, we must create a solution that demonstrates what we have learned while incorporating or improving existing technologies. Lastly, we have been given a budget of five hundred dollars, which ensures that our solution is cost-effective and practical.
Considering these specifications, our group has decided to design and create a portable laser tag system called Galactic Laser Operations (GLO). This solution provides the perfect platform to showcase our technical abilities and knowledge as it will incorporate many electrical components and subsystems, including sensors, wireless communication systems, power management and delivery systems, and integrated software. The laser tag system will provide a sufficient test to our team, as we will have to contemplate how to most effectively solve numerous engineering challenges such as signal processing, embedded systems, user interface, and circuit design, all while staying within the five hundred dollar budget. We believe that this project aligns with the goals of the senior design class, as it simulates a real-world engineering problem, allowing us to come up with our own creative solution that applies the theoretical knowledge we have picked up, while also allowing us to develop our ability to collaborate with others.
Project Overview
Our project aims to revolutionize the classic laser tag experience by creating a portable system that can be played anywhere. The kit includes two laser blasters that detect hits through infrared LED transmitters, IR receivers, and a microcontroller. The blasters include both the transmitter and receiver modules, as well as lights, sounds, and haptic feedback to let the user know when they have been hit or when the game has concluded. The system will also include a web interface that all the blasters wirelessly communicate back to. The web interface is used to track scores.
Final Product

Product Logo

Team Photo
